<span id="item">item</span> | A kind of "definition" in the language, such as a static, const, use statement, module, struct, etc. Concretely, this corresponds to the `Item` type.
<span id="lang-item">lang item</span> | Items that represent concepts intrinsic to the language itself, such as special built-in traits like `Sync` and `Send`; or traits representing operations such as `Add`; or functions that are called by the compiler. ([see more](https://doc.rust-lang.org/1.9.0/book/lang-items.html))
<span id="lbl">late-bound lifetime</span> | A lifetime region that is substituted at its call site. Bound in a HRTB and substituted by specific functions in the compiler, such as `liberate_late_bound_regions`. Contrast with **early-bound lifetime**. ([see more](https://doc.rust-lang.org/nightly/nightly-rustc/rustc_type_ir/region_kind/enum.RegionKind.html#bound-regions))
<span id="local-crate">local crate</span> | The crate currently being compiled. This is in contrast to "upstream crates" which refer to dependencies of the local crate.
<span id="lto">LTO</span> | Short for *link-time optimizations*, this is a set of optimizations offered by LLVM that occur just before the final binary is linked. These include optimizations like removing functions that are never used in the final program, for example. _ThinLTO_ is a variant of LTO that aims to be a bit more scalable and efficient, but possibly sacrifices some optimizations. You may also read issues in the Rust repo about "FatLTO", which is the loving nickname given to non-Thin LTO. LLVM documentation: [here][lto] and [here][thinlto].
<span id="llvm">[LLVM]</span> | (actually not an acronym :P) an open-source compiler backend. It accepts LLVM IR and outputs native binaries. Various languages (e.g. Rust) can then implement a compiler front-end that outputs LLVM IR and use LLVM to compile to all the platforms LLVM supports.
<span id="memoization">memoization</span> | The process of storing the results of (pure) computations (such as pure function calls) to avoid having to repeat them in the future. This is typically a trade-off between execution speed and memory usage.
<span id="mir">MIR</span> | The _mid-level [IR](#ir)_ that is created after type-checking for use by borrowck and codegen. ([see more](../mir/index.md))
<span id="miri">Miri</span> | A tool to detect Undefined Behavior in (unsafe) Rust code. ([see more](https://github.com/rust-lang/miri))
<span id="mono">monomorphization</span> | The process of taking generic implementations of types and functions and instantiating them with concrete types. For example, in the code we might have `Vec<T>`, but in the final executable, we will have a copy of the `Vec` code for every concrete type used in the program (e.g. a copy for `Vec<usize>`, a copy for `Vec<MyStruct>`, etc).
<span id="normalize">normalize</span> | A general term for converting to a more canonical form, but in the case of rustc typically refers to [associated type normalization](../traits/goals-and-clauses.md#normalizeprojection---type).
<span id="newtype">newtype</span> | A wrapper around some other type (e.g., `struct Foo(T)` is a "newtype" for `T`). This is commonly used in Rust to give a stronger type for indices.
<span id="niche">niche</span> | Invalid bit patterns for a type _that can be used_ for layout optimizations. Some types cannot have certain bit patterns. For example, the `NonZero*` integers or the reference `&T` cannot be represented by a 0 bitstring. This means the compiler can perform layout optimizations by taking advantage of the invalid "niche value". An example application for this is the [*Discriminant elision on `Option`-like enums*](https://rust-lang.github.io/unsafe-code-guidelines/layout/enums.html#discriminant-elision-on-option-like-enums), which allows using a type's niche as the ["tag"](#tag) for an `enum` without requiring a separate field.