the object as its
only argument. In this case this function returns 1 and pushes onto
the stack the value returned by the call. If there is no metatable or
no metamethod, this function returns
0 (without pushing any value on the stack).
luaL_checkany *luaL_checkany()*
>c
void luaL_checkany (lua_State *L, int narg);
<
Checks whether the function has an argument of any type (including
`nil`) at position `narg`.
luaL_checkint *luaL_checkint()*
>c
int luaL_checkint (lua_State *L, int narg);
<
Checks whether the function argument `narg` is a number and returns
this number cast to an `int`.
luaL_checkinteger *luaL_checkinteger()*
>c
lua_Integer luaL_checkinteger (lua_State *L, int narg);
<
Checks whether the function argument `narg` is a number and returns
this number cast to a `lua_Integer` (see |lua_Integer|).
luaL_checklong *luaL_checklong()*
>c
long luaL_checklong (lua_State *L, int narg);
<
Checks whether the function argument `narg` is a number and returns
this number cast to a `long`.
luaL_checklstring *luaL_checklstring()*
>c
const char *luaL_checklstring (lua_State *L, int narg, size_t *l);
<
Checks whether the function argument `narg` is a string and returns
this string; if `l` is not `NULL` fills `*l` with the string's length.
luaL_checknumber *luaL_checknumber()*
>c
lua_Number luaL_checknumber (lua_State *L, int narg);
<
Checks whether the function argument `narg` is a number and returns
this number (see |lua_Number|).
luaL_checkoption *luaL_checkoption()*
>c
int luaL_checkoption (lua_State *L,
int narg,
const char *def,
const char *const lst[]);
<
Checks whether the function argument `narg` is a string and searches
for this string in the array `lst` (which must be NULL-terminated).
Returns the index in the array where the string was found. Raises an
error if the argument is not a string or if the string cannot be
found.
If `def` is not `NULL`, the function uses `def` as a default value
when there is no argument `narg` or if this argument is `nil`.
This is a useful function for mapping strings to C enums. (The usual
convention in Lua libraries is to use strings instead of numbers to
select options.)
luaL_checkstack *luaL_checkstack()*
>c
void luaL_checkstack (lua_State *L, int sz, const char *msg);
<
Grows the stack size to `top + sz` elements, raising an error if the
stack cannot grow to that size. `msg` is an additional text to go into
the error message.
luaL_checkstring *luaL_checkstring()*
>c
const char *luaL_checkstring (lua_State *L, int narg);
<
Checks whether the function argument `narg` is a string and returns
this string.
luaL_checktype *luaL_checktype()*
>c
void luaL_checktype (lua_State *L, int narg, int t);
<
Checks whether the function argument `narg` has type `t` (see
|lua_type()|).
luaL_checkudata *luaL_checkudata()*
>c
void *luaL_checkudata (lua_State *L, int narg, const char *tname);
<
Checks whether the function argument `narg` is a userdata of the type
`tname` (see |luaL_newmetatable()|).
luaL_dofile *luaL_dofile()*
>c
int luaL_dofile (lua_State *L, const