*lua_pushstring()*
>c
void lua_pushstring (lua_State *L, const char *s);
<
Pushes the zero-terminated string pointed to by `s` onto the stack.
Lua makes (or reuses) an internal copy of the given string, so the
memory at `s` can be freed or reused immediately after the function
returns. The string cannot contain embedded zeros; it is assumed to
end at the first zero.
lua_pushthread *lua_pushthread()*
>c
int lua_pushthread (lua_State *L);
<
Pushes the thread represented by `L` onto the stack. Returns 1 if this
thread is the main thread of its state.
lua_pushvalue *lua_pushvalue()*
>c
void lua_pushvalue (lua_State *L, int index);
<
Pushes a copy of the element at the given valid index onto the stack.
lua_pushvfstring *lua_pushvfstring()*
>c
const char *lua_pushvfstring (lua_State *L,
const char *fmt,
va_list argp);
<
Equivalent to `lua_pushfstring` (see |lua_pushfstring()|), except
that it receives a `va_list` instead of a variable number of
arguments.
lua_rawequal *lua_rawequal()*
>c
int lua_rawequal (lua_State *L, int index1, int index2);
<
Returns 1 if the two values in acceptable indices `index1` and
`index2` are primitively equal (that is, without calling metamethods).
Otherwise returns 0. Also returns 0 if any of the indices are non
valid.
lua_rawget *lua_rawget()*
>c
void lua_rawget (lua_State *L, int index);
<
Similar to `lua_gettable` (see |lua_gettable()|), but does a raw
access (i.e., without metamethods).
lua_rawgeti *lua_rawgeti()*
>c
void lua_rawgeti (lua_State *L, int index, int n);
<
Pushes onto the stack the value `t[n]`, where `t` is the value at the
given valid index `index`. The access is raw; that is, it does not
invoke metamethods.
lua_rawset *lua_rawset()*
>c
void lua_rawset (lua_State *L, int index);
<
Similar to `lua_settable` (see |lua_settable()|), but does a raw
assignment (i.e., without metamethods).
lua_rawseti *lua_rawseti()*
>c
void lua_rawseti (lua_State *L, int index, int n);
<
Does the equivalent of `t[n] = v`, where `t` is the value at the given
valid index `index` and `v` is the value at the top of the stack.
This function pops the value from the stack. The assignment is raw;
that is, it does not invoke metamethods.
lua_Reader *lua_Reader*
>c
typedef const char * (*lua_Reader) (lua_State *L,
void *data,
size_t *size);
<
The reader function used by `lua_load` (see |lua_load()|). Every
time it needs another piece of the chunk, `lua_load` calls the reader,
passing along its `data` parameter. The reader must return a pointer
to a block of memory with a new piece of the chunk and set `size` to
the block size. The block must exist until the reader function is
called again. To signal the end of the chunk, the reader must return
`NULL`. The reader function may return pieces of any size greater than
zero.
lua_register *lua_register()*
>c
void lua_register (lua_State *L,
const char *name,
lua_CFunction f);
<
Sets the C function `f` as the new value of global `name`. It is