example, to use the file type "mypascal" when "pascal" has been detected: >
au BufRead,BufNewFile * if &ft == 'pascal' | set ft=mypascal
| endif
C. If your file type can be detected by the file name or extension.
1. Create your user runtime directory. You would normally use the first
item of the 'runtimepath' option. Example for Unix: >
:!mkdir -p ~/.config/nvim
<
2. Create a file that contains autocommands to detect the file type.
Example: >
" my filetype file
if exists("did_load_filetypes")
finish
endif
augroup filetypedetect
au! BufRead,BufNewFile *.mine setfiletype mine
au! BufRead,BufNewFile *.xyz setfiletype drawing
augroup END
<
Write this file as "filetype.vim" in your user runtime directory. For
example, for Unix: >
:w ~/.config/nvim/filetype.vim
< 3. To use the new filetype detection you must restart Vim.
Your filetype.vim will be sourced before the default FileType autocommands
have been installed. Your autocommands will match first, and the
":setfiletype" command will make sure that no other autocommands will set
'filetype' after this.
*new-filetype-scripts*
D. If your filetype can only be detected by inspecting the contents of the
file.
1. Create your user runtime directory. You would normally use the first
item of the 'runtimepath' option. Example for Unix: >
:!mkdir -p ~/.config/nvim
<
2. Create a Vim script file for doing this. Example: >
if did_filetype() " filetype already set..
finish " ..don't do these checks
endif
if getline(1) =~ '^#!.*\<mine\>'
setfiletype mine
elseif getline(1) =~? '\<drawing\>'
setfiletype drawing
endif
< See $VIMRUNTIME/scripts.vim for more examples.
Write this file as "scripts.vim" in your user runtime directory. For
example, for Unix: >
:w ~/.config/nvim/scripts.vim
<
3. The detection will work right away, no need to restart Vim.
Your scripts.vim is loaded before the default checks for file types, which
means that your rules override the default rules in
$VIMRUNTIME/scripts.vim.
*remove-filetype*
If a file type is detected that is wrong for you, you can set 'filetype' to
a non-existing name such as `ignored` to avoid that it will be set later anyway.
*g:did_load_filetypes*
The builtin filetype detection provided by Nvim can be disabled by setting
the `did_load_filetypes` global variable. If this variable exists, the default
`$VIMRUNTIME/filetype.lua` will not run.
*plugin-details*
The "plugin" directory can be in any of the directories in the 'runtimepath'
option. All of these directories will be searched for plugins and they are
all loaded. For example, if this command: >
set runtimepath
produces this output:
runtimepath=/etc/vim,~/.config/nvim,/usr/local/share/vim/vim82 ~
then Vim will load all plugins in these directories and below:
/etc/vim/plugin/ ~
~/.config/nvim/plugin/ ~
/usr/local/share/vim/vim82/plugin/ ~
Note that the last one is the value of $VIMRUNTIME which has been expanded.
Note that when using a plugin manager or |packages| many directories will be
added to 'runtimepath'. These plugins each require their own directory, don't
put them directly in ~/.config/nvim/plugin.
What if it looks like your plugin is not being loaded? You can find out what
happens when Vim starts up by using the |-V| argument: >
vim -V2
You will see a lot of messages, in between them is a remark about loading the
plugins. It starts with:
Searching for "plugin/**/*.vim" in ~
There you can see where Vim looks for your plugin scripts.
==============================================================================
2. Filetype plugin *filetype-plugins*
When loading filetype plugins has been enabled |:filetype-plugin-on|, options
will be set and mappings defined. These are all local to the buffer, they
will not be used for other files.
Defining mappings for a filetype may get in the way